Remorseless, emotionless,
heartless, soulless, fearless, etc. etc. etc. assassins! Killing machines made
by crazy scientists who want to push the limits of manipulation. Does that
sound familiar? Well, Universal Soldier, Bourne etc. in a long list of movies
that have used this template to render their protagonists invincible; just a
notch below making a Superhero film. Perhaps the real original in this genre is
Mary Shelley’s Frankenstein. You are
told right at the beginning of the Agent 47 about a military program which
wanted to make ultra-efficient killing machines who have no trace of emotion.
Yawn…you begin to think because you know exactly where such films head. But,
every now and then films do come along which make us believe that a director
and an editor put together can rescue a yawn-inducing premise. Agent 47 falls
into that category.
Because it is adapted from a
video game, the action is relentless and the settings have a sleek and surreal
feeling to them at many times, as if you are in an imaginary digital world
rather than the real one. The storyline is not much of a surprise here because
we almost know beforehand how things are going to pan out. The only major surprise
comes somewhere in the first half hour where we have a brief passage wondering
who is really the good guy. Once that is sorted out we have a long stretch of
action sequences interspersed with a few quiet moments. Shooters pop out of all
corners, the antagonists seem to be all powerful lords and they can go to any
end to get what they want, except they do not fully know what they are after.
Agent 47 remains true to its
inspiration. It maintains that video game feel of continuous action, non-stop
shooting and swanky sets. There is almost zero novelty per se in the actual
plot and the action is generic at best. Rupert Friend has to play the
remorseless assassin. The only thing different from other similar characters that
have been played before is that he does not have mental turmoil of scars of a
violent career. He is very much the calculative agent who is out on a mission.
But, there are moments where his face betrays a bit of emotion. Hannah Ware looks
vulnerable but instinctive at the same time, which is what is required. Zachary
Quinto looks more like a soft romantic hero rather than an engineered being who
is impermeable to artillery.
All said and done, the director and
editor somehow manage to make it a sequence of action set pieces that does not
allow boredom to set it for any prolonged period. No surprises, nothing new,
but a watchable series of fights with swanky sets and fast cars!
Watchable action set piece!
2/5
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